December 22nd - Modeled, textured and implemented modular village buildings Fixed some problems with Lulu, still needs looking into === December 24th - Modeled, textured and implemented village marketplace asset pack Started aesthetic work on village stores ==== Holiday stuff days off ==== December 29th - Outhouse modeled === January 1st - Finished Outhouse Can use Outhouse Trial and errored fog Lots of small fixes Started logic of BossMan === January 3rd - Began sculpt/modeling for the BossMan Lots of changes for beginning day Fixed logic for night and day Lots of tweaks === January 5th - Modeled, textured and implemented outdoor shower/bath Post processing, visual and particle tweaks === January 7th - Poppy Noises editing and implementing for BJ stuff Some weird bug fixes === January 8th - Finished editing and implementing first batch of Poppy noises Small QoL changes Tiny bit of jizz work === January 10th - Creating another context video for another VA sound batch ===