"VertexlitGeneric"
{
	"$basetexture" "models/amymy/Dota/Juggernaut/arms"
	"$bumpmap" "models/amymy/Dota/Juggernaut/arms_n"

"$halflambert" "0"
    "$phongfresnelranges"    "[0.3 0.5 0.7]"

    "$PhongAlbedoTint" "1"

    "$rimmask"    "1"
    "$rimlight" "1"
    "$rimlightexponent" "5"
    "$rimlightboost" "1"

}
